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sized/SHIPMENT.md
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gamertan 276c6404a9 feat: v0.2.0 - Performance optimization and distribution pipeline
- Implemented multi-threaded directory traversal using ignore::WalkParallel
- Added dynamic thread allocation for balanced CPU utilization
- Refactored core logic to single-pass, in-memory tree construction (O(N))
- Added --compare, --units, and --precision flags
- Established SCM-neutral distribution pipeline (Makefile, release.sh, Homebrew)
- Comprehensive updates to README.md, MANUAL.md, and CHANGELOG.md
- Decoupled from SCM-specific workflows
2026-01-22 15:00:48 -05:00

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# Project Release Process
This document defines the process for versioning and distributing the `sized` project independently of the Git hosting provider (GitHub, GitLab, Gitea).
## 1. Versioning and Tagging
The project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).
1. Synchronize the version in `Cargo.toml`.
2. Update `CHANGELOG.md` with the release notes.
3. Commit and create a git tag:
```bash
git tag -a v0.2.0 -m "Release v0.2.0"
```
## 2. Asset Generation
The `scripts/release.sh` script is the authoritative way to generate release assets locally or in any CI environment.
```bash
./scripts/release.sh
```
This script generates:
- **Optimized Binary**: The production-ready `sized` executable.
- **Documentation**: The `sized.1` man page.
- **Shell Completions**: Scripts for Bash, Zsh, and Fish.
- **System Installers**: A `.deb` package for Debian-based Linux distributions.
All assets are gathered in the `dist/v<VERSION>/` directory.
## 3. Distribution Channels
### crates.io
To update the project on the central Rust registry:
```bash
cargo publish
```
### System Package Managers
For Homebrew, GitLab, or Gitea-based distribution:
1. Push the git tag to your SCM.
2. Run the release script to generate assets.
3. Attach the contents of the `dist/` folder to your SCM's "Release" or "Tag" entry.
4. Update downstream formulas (like `homebrew-tap`) with the new source URL and SHA256 of the generated tarball.
## 4. Automation & Hooks
To automate asset generation locally, you can use a git `post-checkout` or a wrapper script. Since gitea and gitlab use different CI formats, it is recommended to simply call `./scripts/release.sh` within your preferred CI runner (e.g., `gitlab-ci.yml` or `gitea-actions`).
## 5. Manual Installation
For system-wide installation from source, use the `Makefile`:
```bash
make install
```
Defaults to `PREFIX=/usr/local`. Overridable via `PREFIX=/your/path make install`.